# 1.5.0 09/23/2015 Major update with key features * Feature #28: Undo support * Feature #121: Refactor: Move game logic into *.data classes (Actor/etc.) * Feature #133: Injury Tolerance handling * Feature #134: Log defense details (w/ option) * Feature #139: Add documentation * Feature #140: Handle trait aliases, such as 'CR' and 'Combat Reflexes' * Feature #144: Support critical failures for defenses * Feature #147: Re-factor text input to be more consistent * Bug #151: Attack button active in group manager, logs attack to main log * Feature #154: Improve editing of data while in Command Mode, especially for Injury and Fatigue columns