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Bug #124

closed

Damage / Fatigue can be negative

Added by Damian Small over 10 years ago. Updated over 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
InitTable
Target version:
Start date:
08/03/2015
Due date:
% Done:

100%

Estimated time:

Description

Damage / Fatigue should have a minimum of 0

This might require special handling in the Init table and ActorDetails panel

Actions #1

Updated by Damian Small over 10 years ago

  • Target version changed from 1.5.0 to 1.2.0
Actions #2

Updated by Damian Small over 10 years ago

  • Status changed from New to Closed
  • % Done changed from 0 to 100
Actions

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