1.8.0 open Moderate feature additions and bug fixes 28% 3 issues (0 closed — 3 open) Related issues Feature #21: Attack automation Actions Feature #99: Ranged attack multi-turn prep Actions Feature #167: Add load field, encumbrance support for move, dodge Actions
2.0.0 open Enhanced features - in the far future 3% 19 issues (0 closed — 19 open) Related issues Bug #31: Group manager indicates file change when dragging group to the same location Actions Bug #36: Group manager indicates file change when dragging character to the same location Actions Bug #95: Can't move folder into identically named folder with the same path in another GroupManager window that is also selected Actions Bug #143: Defense result can exceed the width of the defense dialog Actions Bug #150: Undo not possible for first interactive edit until committed Actions Bug #188: Updating attack value doesn't trigger dirty indication for Groups Manager Actions Feature #14: Save/Load an Encounter Actions Feature #18: Icons for actors Actions Feature #26: Attacks/timers/spells/effects Actions Feature #100: Shield penetration arm/original hit location selection Actions Feature #103: Enable cut/copy/paste/drag/drop of Attack table rows Actions Feature #120: Hide uneeded columns Actions Feature #132: Per-actor logging Actions Feature #135: Track retreat and warn if selected more than once per turn Actions Feature #136: Add option to select retreat by default Actions Feature #138: Enhance DR handling Actions Feature #142: Option: selected row follows active actor Actions Feature #153: Add selection tracking to Undo/Redo Actions Feature #165: Allow editing of custom traits in the table Actions
Unplanned open Items that would be nice to have in a future version 6% 16 issues (1 closed — 15 open) Related issues Bug #4: Move actor above itself (net change is nothing) causes active pointer to advance Actions Bug #12: When moving groups, the table row selection is reset Actions Bug #178: document filter for damage/injury column editor does not always work Actions Feature #7: Clone actor Actions Feature #15: PC stat changes reflect back to group Actions Feature #24: Import from GCA Actions Feature #34: List of Names Tool Actions Feature #148: Cut / copy / paste of actors Actions Feature #149: ESC / Enter keys for editing Actions Feature #152: Add clean/dirty tracking to Undo/Redo support Actions Feature #158: Multiple attributes in a single line Actions Feature #163: Allow editing of notes trait from table Actions Feature #172: Clear encounter log Actions Feature #181: Change status 'Disabled' to 'Incapacitated' to better match GURPS source books Actions Feature #187: Add edit feature for result of Defense dialog Actions Feature #192: GCS import Actions