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Bug #4
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DS
Move actor above itself (net change is nothing) causes active pointer to advance
Bug #4:
Move actor above itself (net change is nothing) causes active pointer to advance
Start date:
04/12/2010
Due date:
% Done:
0%
Estimated time:
Description
Move actor above itself (net change is nothing) causes active pointer to advance. Move actor below itself is ok.
This may not really be a bug, because you are 'moving' the actor to a location before the current actor.
DS Updated by Damian Small almost 16 years ago
- Category set to InitTable
DS Updated by Damian Small over 12 years ago
- Target version set to Unplanned
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