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Bug #4

open

Move actor above itself (net change is nothing) causes active pointer to advance

Added by Damian Small over 15 years ago. Updated over 12 years ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
InitTable
Target version:
Start date:
04/12/2010
Due date:
% Done:

0%

Estimated time:

Description

Move actor above itself (net change is nothing) causes active pointer to advance. Move actor below itself is ok.

This may not really be a bug, because you are 'moving' the actor to a location before the current actor.

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